Gear

The DEXMO Classic and DEXMO F2 Robotic hand with Haptic Feedback

One of the most direct ways to combine both tactile force feedback and precise motion capturing is to strap a robotic exoskeleton to your body. This may bring back images of quite scary mechanical feedback and capture systems from the early days of virtual reality, but with modern plastics, electronics and manufacturing methods there is … Continue reading The DEXMO Classic and DEXMO F2 Robotic hand with Haptic Feedback

Virtual Reality Clothing

Experts and researchers feel that new and more developed devices ahs to be developed in order to increase interaction for users.  The few basic interactive devices like the keyboard and the mouse are really easy for any user to use. But they stop the user to completely enjoy sense of immersion. But for full proper … Continue reading Virtual Reality Clothing

OSVR (Open Source Virtual Reality) – Virtual Reality Headset

HMD Name: OSVR Hacker Dev Kit v1.3 Designer: Razer/Sensics Website: http://www.osvr.org/ Estimated price $299 Display type: OLED Resolution: 960×1080 per eye Field of view: 100 degrees Head tracking: Yes, 100hz IR tracking Eye Tracking: No (upgrade possible) Audio: Own headphones, audio codec integrated Refresh rate: 120hz Latency: TBA/Unknown Optics: Custom low distortion lenses, adjustable diopters … Continue reading OSVR (Open Source Virtual Reality) – Virtual Reality Headset

Playstation VR Virtual Reality Headset

HMD Name: Playstation VR (Codename Morpheus) Designer: Sony Website: https://www.playstation.com/en-us/explore/project-morpheus/ Estimated price $300 Display type: OLED Resolution: 960*1080 per eye Field of view: 100 degrees Head tracking: 6 Degrees of freedom Eye Tracking: No Audio: None (Own headphones) Refresh rate: 120Hz Latency: TBA.Unkown Optics: TBA, can be worn with glasses Inputs: HDMI Type: Tethered to … Continue reading Playstation VR Virtual Reality Headset

Virtual Reality Workbenches

Workbench display is a system of display that few VR researchers think is the only logically related object to virtual environments.  During the 1990s, Larry Rosenbaum, the Computer Science Liaison Scientists at the Office of Naval Research formed a group of Navy VR engineers in the production of a huge display monitor that allowed various … Continue reading Virtual Reality Workbenches