At the upcoming Meta Connect conference, the company looks set to tell us how it plans to connect Horizon Worlds, its flagship VR platform, with Crayta, a platform bought by Meta a year ago.
Since Mark Zuckerberg first started discussing the metaverse, he talked about how in the new online world, there would be interoperability allowing users to move seamlessly between platforms. The grand view of the metaverse painted a vivid picture of how we’d spend time in digital workspaces before hopping over to meet friends in VR restaurants and bars.
But so far, VR worlds have stayed within their own digital walls. Now, Meta looks set to connect two of its platforms. Will this give us the seamless metaverse experience we’re all waiting for?
Let’s look at what the connection between Horizon Worlds and Crayta could look like.
Extending the Limits of Horizon Worlds
Despite ploughing vast sums of money into it, Meta doesn’t appear to have done much yet to build the metaverse it’s been talking about for the last year. While Horizon Worlds is a platform that allows users to create collaboratively, it’s a closed world and isn’t a true metaverse yet.
This could all change very soon when Meta takes the first small step in bringing about a connected metaverse.
Building Bridges to the Metaverse is a session set to run at the Meta Connect Conference this month. During this session, the company will discuss how two of its user-generated content creation platforms will connect, demonstrating the metaverse’s potential.
The talk will involve developers from both Crayta and Horizon Worlds and will show how the two platforms can connect in a way that adds value for the user while retaining the value of the individual apps.
Bringing the two worlds together has meant lots of problem-solving for Meta’s developers, and the session will discuss the steps they’ve taken to bring Meta Avatars into the world of Crayta.
What Might the Connection Bring?
So far, it’s yet to be revealed which way the connection between the two platforms will run. Will users on both apps be able to take their avatars across to the other, or, does the connection benefit users of one platform more than the other?
Similarly, the level of interoperability hasn’t been discussed. That means we don’t know whether users can do more than just use the same avatar on both platforms, or whether they can access resources from one platform while using the other.
While these are important first steps towards metaverse interoperability, the question remains are we moving at a pace that matches Meta’s investment and commitment? After all the hype, it still feels like we’re a long way from the metaverse vision Zuckerberg painted a year ago.