Oculus Issues Voluntary Quest 2 Recall Citing Problems With Facial Cushion

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Welcome to Virtual Reality Society (VRS). A one-stop information and news resource for virtual reality and its related technologies.

Here you will find a wide range of information on the exciting world of virtual reality, from comprehensive material for beginners to interesting and deep discussions of virtual reality’s problems, implications and applications.

Our mission is to become the definitive source of virtual reality information and we constantly strive to achieve this goal. Be sure to bookmark us and check back regularly for new features and new sections on our site.

Oculus Issues Voluntary Quest 2 Recall Citing Problems With Facial Cushion

I’ve been having a blast with my Quest 2 and use it for about 1-2 hours a day. Yes, I’m a Beatsaber addict, I can admit that! You can check out our review of the Quest 2 for all my thoughts on the device, but one issue I did not encounter was skin irritation problems. … Continue reading Oculus Issues Voluntary Quest 2 Recall Citing Problems With Facial Cushion

28th July 2021

Why the Steam Deck Won’t be a VR Product

Valve has announced a handheld gaming console called the Steam Deck. The base model is priced at $400, making it nearly as cheap as the upcoming OLED Nintendo Switch. Given that Valve is one of the VR industry leaders in the PC world, there have already been some comments about the possibility of the system … Continue reading Why the Steam Deck Won’t be a VR Product

22nd July 2021

Facebook Reality Labs VP Responds to Quest Ads Backlash

As we recently wrote, Facebook is pushing forward with tests to see how people would react to advertising in their VR application. As we also noted in that article, the first developer to opt-in to the experiment quickly backtracked once users got wind of the idea. It seems that the negativity towards this new move … Continue reading Facebook Reality Labs VP Responds to Quest Ads Backlash

5th July 2021

Oculus is Experimenting with Advertising and We Should Resist it

When Facebook purchased Oculus, we all had seriously mixed feelings in the VR world. On the one hand, having one of the biggest companies in the world buy Oculus all but guarantees it won’t go under. After all, Facebook presides over an ocean of cash. On the other hand, Facebook makes that very same money … Continue reading Oculus is Experimenting with Advertising and We Should Resist it

30th June 2021

Hands On: Our Oculus Quest 2 Review

When I bought the Oculus Quest to replace the original consumer model Rift, I had no idea that the Quest 2 was just around the corner. I had hardly received my Quest (at a big markup thanks to shortages) when details about the second model dropped. Rather than wallow in buyer’s remorse, I ordered the … Continue reading Hands On: Our Oculus Quest 2 Review

23rd June 2021

PSVR 2 Controllers Are Revealed and They Say More Than You Think

There was never any serious doubt that Sony would release a successor to the PSVR headset for the PS4…

30th April 2021

Oculus Quest 2 is FINALLY Getting Multi-user Account Support

One of the biggest problems we had with the original Oculus Quest was how hard it was to share the device. Despite Oculus advertising it as a family device, the equivalent of a home game console, there was no operating system level feature to manage user accounts.  This meant that most games only allowed for … Continue reading Oculus Quest 2 is FINALLY Getting Multi-user Account Support

6th April 2021

Could Nvidia CloudXR Be the Future of VR?

Nvidia CloudXR promises to beam high-end extended reality visuals directly into your headset from across the internet. This sounds amazing on paper, but is this the future of VR or just a niche technology that most of us can never benefit from?  While CloudXR may mainly be of interest to developers and those concerned with the technology … Continue reading Could Nvidia CloudXR Be the Future of VR?

1st March 2021

Motion Sickness is Still a Problem in VR, but Valve and OpenBCI are Working on It

The VR revolution that occurred around 2016 happened because some very smart folks managed to solve key issues that prevented VR…

26th February 2021

Virtual Reality: what is it and why is it important to know about?

Virtual reality is essentially the use of technology to create the illusion of presence in an environment that isn’t really there. It works by sending information to various senses, such as sight and hearing, that fool our brains into experiencing something virtual. The illusion is often completed by the presence of interactivity, in other words the virtual world responds in some way to your presence.

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Where to go from here?

If you are new to virtual reality (or just want a refresher) we suggest you start with our What is virtual reality?section for a more in-depth discussion of the topic. We look at practical examples and discuss the core technologies in a clear and simple way. Providing a solid foundation for further reading.

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Virtual Reality

Pros and cons of virtual reality

We have series of articles about the various applications of this technology and the equipment used, for example, VR glasses (or goggles as they are sometimes called).

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Virtual Reality